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DAY 1 2007 年 7 月 9 日 ( 星期一 )

香港公开大学

Workshop A

Rapid e-Learning and Developing e-learning materials for classroom teaching
Dr Ray Jimenez
Vignettes for Training, Inc.
Ms Eva Tsang

The Open University of Hong Kong

2:00-4:00
BOC

Workshop B

Applications of Web 2.0 technologies for teaching and learning
Mr Paul McMahon
Learning Solutions Asia Limited

4:30-5:30
BOC

DAY 2

2007 年 7 月 10 日 ( 星期二 )

圣保禄学校

Workshop A1 Assessment for Learning using ICT -- 'Braincellz'
Mr Mark O'Connell
Greensward College, UK
1:30-2:30
Classroom of the Future (7/F)

Workshop A2

Creating highly engaging scenario-based e-learning (SBL)
Dr Ray Jimenez
Vignettes for Training, Inc.

2:45-4:15
Classroom of the Future (7/F)
Workshop B

Introduction to Shakespeare: Using Kar2ouche (an animation software)
Mr Neil Maxwell and Mrs A M Law
St Paul's Convent School

1:30-3:30
312 CAL Lab
Workshop C

E-learning platforms: English Builder, English-4-Us
Mr Clement Chung, Mr Andrew Lai and Ms L Yim
St Paul’s Convent School

3:45-5:45
312 CAL Lab
Workshop D

Hear how the digital natives of the English Schools Foundation are using their learning platform and Web 2.0 technology
Mr Peter Woodhead
English Schools Foundation

1:30-3:30
513 Music Room
Workshop E

设计电子课件以配合课堂教学
曾婉媚
香港公开大学

3:45-5:15
513 Music Room
Workshop F

How to develop an educational wireless LAN experiment
Dr Philip Tsang
The Open University of Hong Kong
Prof. Bebo White
Stanford University

1:30-3:15
612 Edutainment Suite
Workshop G

Make your lessons exciting with interactive whiteboard -- Activboard and Activstudio
Ms Rachel Wilcock
Promethean Ltd

3:30-4:30
612 Edutainment Suite
Workshop H

运用电子互动白板及瞬时回应系统于各学科
王金铿及 Mr Yiu Chong Man
伊利沙伯中学旧生会汤国华中学

4:45-5:45
612 Edutainment Suite
Workshop I

网上互动与协作
陈启宗
Digicom Alliance Limited

1:30-2:30
611 Media Lab
Workshop J

Interactive technologies for teaching and learning
Mr Paul McMahon

Learning Solutions Asia Limited

2:45-3:45
611 Media Lab
Workshop K

网上数据库在小学探究学习模式中的应用
周志坚博士
嘉诺撒小学

4:00-5:00
611 Media Lab


 

DAY 1

Workshop A

Rapid e-Learning and Developing e-learning materials for classroom teaching

Dr Ray Jimenez
Vignettes for Training, Inc.
Ms Eva Tsang

The Open University of Hong Kong

This workshop aims to equip teachers with the necessary skills to integrate e-learning into regular classroom teaching and to design e-learning courseware on their own. It is hoped that teachers will then be able to develop effective e-learning tools.

The workshop will present examples of e-learning courseware in Chinese, English and Mathematics, the three major subjects in senior primary and junior secondary schools. The relevant concepts and content for these subjects will be clearly presented using multimedia, with interactive exercises to provide stimulation and enhance learning outcomes. Courseware also makes use of interactive learning activities which provide immediate feedback to students to enable them to monitor their own progress.


Workshop B

Applications of Web 2.0 technologies for teaching and learning

Mr Paul McMahon
Learning Solutions Asia Limited

This workshop will feature some technologies being used at university campuses for instruction. It will include a demonstration of how lessons done on an interactive whiteboard can easily be converted into various formats for posting to a blog site, on a VLE (such as WebCT or Moodle) for student access, or by email to absent students.

Applications of additional Web 2.0 technologies will also be demonstrated, such as a solution for making podcasting as intuitive on the Windows platform as Garage Band makes it on the Macintosh platform.

The Qwizdom hand-held voting consoles which are being used in universities in the US and the UK to quickly and easily collect student feedback will also be demonstrated. Collection of such rich data on the fly makes assessment for learning a real possibility.

DAY 2

Workshop A1

Assessment for Learning using ICT -- 'Braincellz'

Mr Mark O'Connell
Greensward College, UK

'Braincellz' is a personalised assessment for learning interface being developed at Greensward College for their new Opening Minds curriculum.

The concept has three components: a PDA used by the teacher to input assessment decisions; a single laptop in the classroom that each student uses to record their own perception of their learning; and a dynamic, flash driven webpage for each student which tracks their progress, targets, credits, and the decisions made by the teacher.

The personalised webpage allows students and parents to monitor progress for every lesson, at any point in time. It also shows how the student is progressing against any pre-set targets. It is aimed specifically at students aged 10-14 and therefore takes on the appearance of a computer game and can be customised using a variety of themed 'skins'.

Although the concept is being developed for the Opening Minds curriculum at Greensward, it could be adopted by any educational institution to engage younger students in their own learning.


Workshop A2

Creating highly engaging scenario-based e-learning (SBL)

Dr Ray Jimenez
Vignettes for Training, Inc.

Scenario-based e-learning (SBL) is designed to help learners experience content through simulated real-life situations using computers and the Internet. SBL helps learners to learn in areas involving judgment, emotion, behavior and decision-making.

The key to creating highly engaging, immersive and effective SBL is to appeal to the primal and emotional instincts of learners. In addition, learners really only learn through stories, because stories bring content into a real-life context. So, in the case of SBL, emotionally charged stories are used which provide learners with opportunities to make decisions, and learn from the consequences of those decisions.

We can say that in SBL, content is ‘embedded’ in stories for learners to discover, rather than being taught or spoon fed to them. It is introduced through the stories’ characters, events, scenes, conflicts and resolutions. SBL becomes particularly engaging when learners are confronted with a conflict that they must resolve, and this is what keeps the story alive and pushes learners to continuously search for options, answers and alternatives.

Some of the techniques used in developing SBL involve identifying characters that can represent content, selecting emotionally charged situations, establishing conversation between characters, introducing conflict through questions and events, and providing feedback such that consequences either encourage learners to make desirable decisions or discourage them from making undesirable ones.

SBL is a valuable learning tool that does not have to be expensive. There are only three types of content which a developer and subject matter experts (SMEs) must teach using SBL: content that if misunderstood could result in great risk or a threat to life; content that if misunderstood could cause constant errors; and content that learners must master in order to perform well on the job and be successful.


Workshop B

Introduction to Shakespeare: Using Kar2ouche (an animation software)

Mr Neil Maxwell and Mrs A M Law
St Paul’s Convent School

This workshop will introduce students to the world of Shakespeare by using the software Kar2ouche. Kar2ouche allows users to interact with Shakespeare’s work by writing their own scripts, designing sets, posing characters, etc. In this workshop, students will perform their scripts and present their animation projects.


Workshop C

E-learning platforms: English Builder, English-4-Us

Mr Clement Chung, Mr Andrew Lai and Ms L Yim
St Paul’s Convent School

This workshop will introduce two online platforms for studying English language:

English Builder is a two-level English e-learning platform which aims at enhancing students’ vocabulary, and speaking and listening comprehension.

English4Us allows users to learn English in a more flexible and active way. Members of english4us.com can evaluate their language ability through doing grammar exercises, playing games, posting essays, etc.


Workshop D

Hear how the digital natives of the English Schools Foundation are using their learning platform and Web 2.0 technology

Mr Peter Woodhead
English Schools Foundation

There is a learning revolution taking place as a result of the rapid development of Web 2.0 technologies and social software. The English Schools Foundation Learning Platform or Connected Learning Community (CLC) is just one example. It’s a student-led revolution in which students are creating new content, sharing new ideas and adding to each others knowledge.

Imagine if we were able to enable the levels of participation that young people demonstrate in their blogs, MySpace, GarageBand, Bebo, Facebook, etc. For the ESF learner this is happening now, and it is transforming the educational landscape in our classrooms.

In the workshop you will be able to see examples of how our students and staff are using the CLC learning platform with Web 2.0 applications (such as Zoho, Flickr, RSS, Slideroll and Furl) to create new ways of learning and new ways of working together. You will also be given a guest account so that you can explore for yourselves.

At the heart of the CLC is the notion of learning communities which connect learners within and across ESF schools and classrooms. The CLC provides a secure educational blogging environment where learners of all ages can collaborate, share and communicate; and where knowledge and understandings are socially
constructed by learning communities working together and with adults in the community.

In this workshop there will be opportunities to discuss and explore the lessons we have learnt from using a learning platform and its implications for how we manage learning in our schools:

Participation in virtual networks is not necessarily productive, and the dangers are already evident. Join in discussion about the need to establish a new approach to information literacy, in which students learn how to join and build networks, learn the new protocols and learn how to use networking tools.


Workshop E

设计电子课件以配合课堂教学

曾婉媚
香港公开大学

是次工作坊旨在帮助教师掌握电子学习如何配合常规的课堂教学,并自行设计简易的电子课件,这样有助教师开展电子学习的有效工具。

是次工作坊会提供不同的学习课件作为示例,以高小中、英、数,和初中中、英、数三个学科为主。在学习内容部分,会把有关概念、知识,借着多媒体的功能具体地展示出来,并设有互动的学习活动,启发学生思考,引导他们掌握有关知识。为巩固学生所学,课件更设有互动练习,并提供即时回馈,让学生作自我评核,加深对学习内容的认识。


Workshop F

How to develop an educational wireless LAN experiment

Dr Philip Tsang
The Open University of Hong Kong
Prof. Bebo White
Stanford University

The workshop presenters and their students have been conducting longitudinal WiFi survey experiments since 2002. The study has led to the development of various teaching materials; set world records and enriched students’ learning; and greatly enhanced student participants’ interest in relevant ICT technologies. In this workshop, participants will learn how to design, develop and carry out a typical WiFi survey experiment. The simple experiment can be conducted indoors or outdoors, inside or outside schools or as part of a field-trip experiment.

Key topics covered: (1) Basic concepts of WiFi technology and applications; (2) Understanding the WiFi survey experiment; (3) Using WiFi Tools: Netstumbler, AirSnare, GPS system; (4) Acquiring WiFi air data and analysis; (5) Summary of the educational value of the experiment.

References:

  1. ‘The world’s first WiFi /IEEE802.11 helicopter air survey: A concise report’,
    http://wifi2006.no-ip.org/docs/WiFi-AirRpt14nov06.pdf
  2. ‘War-flying over Hong Kong’, Computerworld Hong Kong, October 1, 2006,
    http://www.cw.com.hk/computerworldhk/article/articleDetail.jsp?id=375967


Workshop G

Make your lessons exciting with interactive whiteboard -- Activboard and Activstudio

Ms Rachel Wilcock
Promethean Ltd

At this workshop, you will:


Workshop H

运用电子互动白板及瞬时回应系统于各学科

王金铿 及 Mr Yiu Chong Man
伊利沙伯中学旧生会汤国华中学

本工作坊主要探讨教师如何在课堂上运用电子互动白板及瞬时回应系统,以引发学生的学习兴趣,提升学习效能,建立双向式的学习环境,从而启动可持续发展的教学方向。参加者可透过学生现场的示范,感受到在课堂上运用电子互动白板及瞬时回应系统的学习乐趣。参加者可透过老师的分享,了解引入电子互动白板及瞬时回应系统的整体细节安排,一起参与讨论。


Workshop I

网上互动与协作

陈启宗
Digicom Alliance Limited

网上教育市场正在国际间快速增长。在全球各地,教育界都在致力开发网上课堂和导修课的各种渠道,旨在推动学生投入实时互动的学习模式,以及引发学生在网上即时回应。学生在网上课堂中可即时共享课堂教材及电脑软件,这样有助提升学生的参与感。本工作坊让参加者认识这种多点视频会议及协同系统的主要特点,了解这种系统可以怎样应用到教育之上。

参加者会直接登入该系统,亲身体验在小组互动的情况下如何操作系统。工作坊并设有问答环节,解答参加者的提问。


Workshop J

Interactive technologies for teaching and learning

Mr Paul McMahon
Learning Solutions Asia Limited

This workshop will mainly feature the combination of an affordable interactive whiteboard and some WiFi tablets, which can bring learning to life in primary and secondary schools in Hong Kong. Rather than just the usual software that is used to create lessons on boards, this workshop will show participants applications that are used on electronic whiteboards in many parts of the world to engage, involve and inspire students to learn. This will include software for all subject areas, including English and Mathematics.

A training programme for interactive technology, especially interactive whiteboards with sample lessons in all of the leading IWB software, video case studies, teacher worksheets, etc., will also be available for review.

This session will be of great value to Principals, Heads of IT, subject specialists and any other teachers interested in enhancing the learning of their students through the use of information and communication technologies.
The presentation will be conducted in Cantonese.


Workshop K

网上数据库在小学探究学习模式中的应用

周志坚博士
嘉诺撒小学

本工作坊主要探讨教师和学生如何在探究学习模式中使用网上数据库(如慧科搜索),并以一所小学的小四学生为研究对象,在某段时间内,评估该班学生对不同数据库及原始资讯的熟练程度,以及学生认为这些数据库及原始资讯的重要程度。研究将有助该所小学及其他学校为小四学生开展适当的培训,使他们有能力搜寻原始资讯,做好探究学习计划。有关学校亦可以根据研究结果,决定是否需要订阅某个数据库。参加者可以就着主题一起讨论。